Entities
π₯ Critical Hit
The arc:critical_hit condition type checks if an attack was a critical hit (e.g. jumping while attacking).
π₯ Damage Source
The arc:damage_source condition type checks the source of damage.
π Entity Data
The arc:entity_data condition type checks specific properties of an entity using registered data resolvers.
π€π§± Entity In Block
The arc:entityinblock condition type checks if an entity is currently inside a specific block.
π€ Entity Type
The arc:entity_type condition type checks if an entity matches a specific type.
π₯ Entity Types
The arc:entity_types condition type checks if an entity is one of several specified types.
βοΈπ Ready For Shearing
The arc:readyforshearing condition type checks if a shearable entity is ready to be sheared.
β€οΈ Target Health
The arc:target_health condition type checks the health of the target entity involved in the action.