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Is Underwater

The arc:is_underwater condition type checks if the player is fully submerged in water.

Parameters

This condition type does not have any parameters.

Example

The following example gives water breathing when the player eats kelp underwater.

data/my_datapack/arc/kelp_breath.json
{
"holder": {
"type": "arc:player",
"id": "arc:player"
},
"type": "arc:on_eat",
"conditions": [
{
"type": "arc:item",
"item": "minecraft:dried_kelp"
},
{
"type": "arc:is_underwater"
}
],
"rewards": [
{
"type": "arc:effect",
"effect": {
"id": "minecraft:water_breathing",
"duration": 200
}
}
]
}

Compatible Action Types