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Task Table

The Task Table is the central block for programming your robots. It provides a user interface to select a specific task and, if necessary, bind it to a defined area from a Task Marker.

Crafting

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Task Table

Functionality

Right-clicking the Task Table opens a GUI where you can:

  1. Select a Task: Click on one of the icons to choose a task (e.g., Mining, Farming).
  2. Insert a Task Marker: For tasks requiring an area, place a configured Task Marker item in the input slot.
  3. Create a Task Item: A Task Item will be generated in the output slot, encoded with the selected task and area data. This item can then be placed in a robot's task slot to assign the job.