Receive Advancement
The arc:on_advancement action type is triggered when a player receives an advancement.
Action Data
When this action is triggered, the following action data is made available to be used by conditions and rewards:
| Action Data Type | Description |
|---|---|
arc:advancement | Represents an in-game advancement that was earned. |
Example
The following example will give the player an apple every time they complete any advancement.
{
"holder": {
"type": "arc:player",
"id": "arc:player"
},
"type": "arc:on_advancement",
"rewards": [
{
"type": "arc:command",
"command": "give %player% minecraft:apple"
}
]
}
As of this version, there is no built-in condition to filter by a specific advancement ID. This means the action will trigger for any advancement the player receives. To check for a specific advancement (e.g., minecraft:story/smelt_iron), you would need to create a custom ConditionType that reads the arc:advancement data provided by this action.
Compatible Condition Types
The following condition types can be used with this action type:
🌍 Dimension
The arc:dimension condition type checks if the player is in a specific dimension.
🪙✅ Item Equipped
The arc:item_equipped condition type checks if the player has a specific item equipped in any armor slot.
🪙✋ Item In Hand
The arc:iteminhand condition type checks if the player is holding a specific item in their main hand, off-hand, or either hand.
🪙📦 Item In Inventory
The arc:itemininventory condition type checks if the player has a specific item anywhere in their main inventory.
🚫 Not
The arc:not condition type inverts the result of its nested conditions. It is met if none of the specified conditions are met.
🔀 Or
The arc:or condition type is met if at least one of its nested conditions is met.
📋 Scoreboard
The arc:scoreboard condition type checks if a player's score in a specific objective is within a given range.
👥 Team
The arc:team condition type checks if a player is on a specific scoreboard team.
Compatible Reward Types
The following reward types can be used with this action type:
💻 Command
The arc:command reward type executes a server command.
✨ Experience
The arc:exp reward type gives the player a specified range of experience points.
🪙 Item
The arc:item reward type gives an item directly to the player's inventory.
💉 Potion Effect
The arc:effect reward type applies a potion effect to the player.