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Is Wet

The arc:is_wet condition type checks if the player is wet (in water or rain).

Parameters​

This condition type does not have any parameters.

Example​

The following example increases damage taken from lightning if the player is wet.

data/my_datapack/arc/wet_lightning.json
{
"holder": {
"type": "arc:player",
"id": "arc:player"
},
"type": "arc:on_get_hurt",
"conditions": [
{
"type": "arc:damage_source",
"source": "lightningBolt"
},
{
"type": "arc:is_wet"
}
],
"rewards": [
{
"type": "arc:damage_multiplier",
"multiplier": 1.5
}
]
}

Compatible Action Types​