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Is Wet

The arc:is_wet condition type checks if the player is wet (in water or rain).

Parameters

This condition type does not have any parameters.

Example

The following example increases damage taken from lightning if the player is wet.

data/my_datapack/arc/wet_lightning.json
{
"holder": {
"type": "arc:player",
"id": "arc:player"
},
"type": "arc:on_get_hurt",
"conditions": [
{
"type": "arc:damage_source",
"source": "lightningBolt"
},
{
"type": "arc:is_wet"
}
],
"rewards": [
{
"type": "arc:damage_multiplier",
"multiplier": 1.5
}
]
}

Compatible Action Types